LoL 14.9 Patch Notes: Get Updates on Champion Nerfs, Buffs, and More

LoL 14.9 Patch Notes: Get Updates on Champion Nerfs, Buffs, and More Culture and trends


LoL 14.9 Patch Notes

The League of Legends (LoL) 14.9 patch notes haven’t been released yet. This update is expected to bring some changes to the game, including adjustments to various champions and items. Players can expect tweaks to the power levels of certain meta champions across all lanes, along with nerfs targeting strong champions who have been dominating the current season.

Additionally, there may be changes to fighter items and adjustments to the balance of the game. League of Legends patch 14.9 is scheduled for release on Wednesday, May 1, 2024.

While the specific details of the patch notes are yet to be revealed, players can expect a focus on shifting the power away from overpowered champions. This update aims to maintain a balanced gameplay experience for all players.

What Can We Expect in LoL 14.9 Patch Notes?

In the upcoming League of Legends 14.9 patch notes, players can expect a range of changes designed to improve gameplay balance. While the exact details haven’t been revealed yet, adjustments to various champions and items are expected.

These changes aim to manage the strengths and weaknesses of certain champions, ensuring a fair and enjoyable experience for all players.  Additionally, tweaks to fighter items and other gameplay elements may also be included in the patch.

Overall, the 14.9 patch promises to bring significant updates to the game, enhancing the overall gaming experience for League of Legends players worldwide. The expected patch notes are,

Champions

Ahri

  • W damage reduced by five.
  • R cooldown increased from 130-80 to 130 to 100.

Akshan

  • Q movement speed changed from 20-40 percent to 20 percent flat.
  • Q non-champion damage decreased from 40-90 percent to 40-80 percent.
  • Minimum R damage increased from 20-30 plus 10 percent total attack damage to 25-45 plus 15 percent total attack damage.
  • Maximum R damage increased from 80-120 plus 40 percent total attack damage to 75-135 plus 45 percent total attack damage.

Amumu

  • Base attack damage increased by four.
  • Base armor increased by three.

Aurelion Sol

  • E ability power ratio decreased from 100 percent to 80 percent.

Bel’Veth

  • Passive attack speed decreased from 0.28-1 percent from level 1-13 to 0.28-1 percent from level 1-17.
  • Q damage decreased from 10-30 plus 110 percent total attack damage to 10-30 plus 100 percent total attack damage.
  • Q monster modifier changed from 140 percent total damage to plus 45-85 flat damage.

Blitzcrank

  • Passive shield duration decreased from 10 seconds to four seconds.
  • W movement speed reduced from 70-90 percent decaying to 60-80 percent decaying.

Evelynn

  • W slow decreased from 65 percent to 45 percent.
  • R ability power ratio decreased from 75 percent to 65 percent.

Janna

  • W damage changed from 55-195 plus 30 percent bonus movement speed and 60 percent ability power to 55-175 plus 30 percent bonus movement speed plus 50 percent ability power.
  • E shield increased from 80-220 to 80-240.

Jinx

  • R cooldown increased from 70-40 to 85-45.

Karma

  • Q slow increased from 35 percent to 40 percent.
  • R+E AoE shield increased from 90 to 100 percent.
  • R+E AoE bonus haste increased from 12 percent to 15 percent.

Kassadin

  • E ability power ratio decreased from 80 percent to 70 percent.

Malzahar

  • Q mana cost changed from 80 flat to 60-80.
  • E cooldown decreased from 15-7 to 11-7.

Master Yi

Nilah

  • Q active damage total attack damage reduced by 10 percent at max rank with 10 percent less critical strike chance.
  • Q active attack speed increased from 10-50 percent by level to 10-60 percent by level.

Olaf

  • Q damage reduced by five.
  • Q monster modifier increased by 5-25.
  • R passive resists decreased from 10-30 to 10-20.

Pyke

  • W cost increased from 50-65.
  • W cooldown increased by two.

Sejuani

  • Passive resists increased from 10 plus 50 percent bonus to 10 plus 75 percent bonus.
  • W damage adjusted from 30-210 plus eight percent max health to 10-130 plus 12 percent max health.

Seraphine

  • Q ability power ratio increased from 50 percent to 60 percent.

Skarner

  • Mana regeneration growth increased from 0.6 to 0.75.
  • Q damage decreased from 10-70 to 10-50.
  • W slow 20-40 percent to 20 percent flat.
  • W shield decreased from nine percent max health to eight percent max health.

Taliyah

  • Q mana increased by 10.
  • Q bonus monster damage ability power ratio reduced from 10 percent to five percent.

Twitch

  • Health decreased from 682 plus 100 to 630 plus 104.
  • R bonus attack damage reduced from 40-70 to 30-60.
  • W slow ability power ratio decreased from six percent ability power to five percent ability power.

Urgot

  • Armor growth reduced from 5.45 to five.

Items

Death’s Dance

  • Attack damage increased from 55 to 60.
  • Heal on kill increased from 50 percent bonus attack damage to 75 percent bonus attack damage.
  • Build path now requires a Pickaxe.

Eclipse

  • Melee max health damage decreased from eight percent to six percent.

Hexdrinker

  • Magic resist decreased from 35 to 30.
  • New build path requires second Long Sword.

Maw of Malmortius

  • Extra 15 Haste added.
  • Attack damage increased from 65 to 70.
  • Magic resist decreased from 50 to 40.
  • Price increased by 300 gold.
  • Lifeline effect changed from 12 percent life steal to 10 percent omnivamp.
  • Lifeline shield 2.5 seconds to three seconds.

Sundered Sky

  • Cooldown increased from six seconds to eight seconds.
  • Heal based on base attack damage decreased from 140 percent base attack damage to 120 base attack damage.

Sterak’s Gage

  • Price increased from 3000 to 3200.
  • Lifeline cooldown increased from 60 seconds to 90 seconds.

Runes

  • No changes in this update.

League of Legends Overview

League of Legends, often called LoL, is a popular multiplayer online battle arena game developed and published by Riot Games. It was inspired by a custom map called Defense of the Ancients in Warcraft III. Since its release in 2009, LoL has been a free-to-play game available for Microsoft Windows and macOS.

In the game, two teams of five players battle on a map, each controlling a unique character known as a “champion.” These champions have special abilities and playstyles, and players must work together to defeat the opposing team.

The main objective in League of Legends is for a team to push through to the enemy base and destroy their Nexus, a large structure located within. Along the way, champions collect experience points, earn gold, and purchase items to become more powerful.

With a wide variety of champions and constantly developing gameplay, League of Legends offers an amazing and engaging experience for players of all skill levels.

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